Computer Science doctoral student Sharon Chu Yew Yee and Communication master's students Frank Waddell and Lauren Bayliss shared their ongoing research at the latest installment of the G.A.M.E.R. Lab's Video Game Research Lunchtime Colloquium Series Wednesday, 11 April.  The series features research related to video games, simulations, and virtual environments being conducted at Virginia Tech and elsewhere.  The students described ongoing research related to using technology to nurture creativity in children, virtual world users' responses to avatar characteristics in virtual worlds, and the effects of jerky motion in a hypothetical medical ethics scenario.

The event was the second of three colloquium series events on the G.A.M.E.R. Lab's schedule for Spring 2012.  The next event will be held 25 April at 1 p.m. in 043 Shanks Hall and will feature Shaimaa Lazem, a doctoral student in the Department of Computer Science.  For more information about the series, contact This e-mail address is being protected from spambots. You need JavaScript enabled to view it .